Peach has been with the series since Melee on the Gamecube, and has been very popular ever since. Her quirky but effective moves have won over many players and her power and strategic uses have made her top dog in competitive play. In both her appearances so far, she has had moderately powerful attacks with decent potential for combos and follow-up; her tilts are solid with some good range, forward smashes have the potential to launch far at a decent percentage and her up smash can devastate opponents if her specific sweet-spot connects. Peach also has one of the best projectiles in both games. She pulls a vegetable from the ground and throws it like an item. These attacks throw enemies back a good distance and give out some good damage, so were infinitely useful - especially for edge guarding.
In Melee Peach was one of the greatest characters from a competitive standpoint, being used commonly in tournaments. One of her most prominent features is her incredible recovery due to her gliding ability after her second jump and a Up+B that covers both vertical and horizontal. All of these things can be controlled tightly and her Up+B can be cancelled and re-initiated at will, meaning it becomes incredibly hard to predict which precise angle Peach will come from. Also, her second jump could be immediately cancelled into her glide meaning she could quickly move a short distance off of the floor to put pressure on grounded opponents. Another major strength that Peach possesses is a God-like down smash. It's fast, it's powerful and it can hook in opponents fairly easily - if an enemy were to accidentally crouch cancel the move, damage can range from 20 to 60% easily.
RIP whoever gets hit by this. |
So what could Peach do with in the next game? Well in my opinion, it would be a good thing to see her glide cancel return. It keeps opponents guessing and gives her a good speed near to the floor at the expense of being able to do her fast dash attack. I don't think this would make her too good in any way, just give her options. I think it would be good to see her down attack stay the same as Brawl, as it was admittedly far too good in Melee - considering it hits both sides, it shouldn't have been more powerful than her slower forward smash. Her up smash has an aesthetic change, now surrounding herself in a ribbon that highlights her hitboxes at her sides - if these hitboxes are buffed a little then they would keep enemies at bay, especially if trying to sweet spot an enemy above you in a 4 player match when other enemies approach from the sides.
I swear Peach gets more adorable with every game. |
What do you guys think of Peach? Did you use her in any of the Smash Bros. games? Were you offended by her changed properties in Brawl? Do you fear the onslaught of vegetables that come with every Peach player? Let me know in the comments below or leave a message on the facebook page.
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